Nov 30, 2006, 05:01 PM // 17:01
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#1
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Frost Gate Guardian
Join Date: Feb 2006
Guild: FIERY KNIGHTS
Profession: R/Mo
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Uw Back To Normal?
After that small update last night, i decided to bring my necro (55) back to UW. And to my suprise the atts arent running away from my ss. I also tried it w/ another necro guildie of mine w/ ss and another monk (55) guildie of mine and they are not fleeing away. So did neone else experience this? I did about 3 runs by myself and 2 runs w/ guildies.
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Nov 30, 2006, 05:26 PM // 17:26
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#2
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Frost Gate Guardian
Join Date: May 2006
Location: England
Guild: Farming Crew Nl [FCNL]
Profession: Mo/
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?
how many did u agro?
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Nov 30, 2006, 06:07 PM // 18:07
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#3
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Frost Gate Guardian
Join Date: Feb 2006
Guild: FIERY KNIGHTS
Profession: R/Mo
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6 atts
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Nov 30, 2006, 06:11 PM // 18:11
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#4
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Ascalonian Squire
Join Date: Aug 2006
Guild: Namelessones
Profession: N/Me
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This is very interesting.
I'm curious, did you make it to the smites? Gathering up a group of more than 3 with the standard 55/SS team has been a real bug-a-boo.
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Nov 30, 2006, 06:12 PM // 18:12
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#5
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Wilds Pathfinder
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The minotaurs in elona flee so the aaxtes flee, too.
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Nov 30, 2006, 06:18 PM // 18:18
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#6
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Desert Nomad
Join Date: Dec 2005
Location: around the corner and up the block
Guild: Hero
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they still run from VwK
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Nov 30, 2006, 06:25 PM // 18:25
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#7
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Frost Gate Guardian
Join Date: Feb 2006
Guild: FIERY KNIGHTS
Profession: R/Mo
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Im talking about atts in uw not minotaurs, I didnt make it to the smites (we were talking to much and died). But neways im going to try it again when we get gavor. maybe this was a hidden update in uw or s bug when the update loaded last night.
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Nov 30, 2006, 07:01 PM // 19:01
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#8
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Wilds Pathfinder
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Quote:
Originally Posted by MASQUE EYE
Im talking about atts in uw not minotaurs, I didnt make it to the smites (we were talking to much and died). But neways im going to try it again when we get gavor. maybe this was a hidden update in uw or s bug when the update loaded last night.
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Doesn't matter if you farm aaxtes or minotaurs, they got the same AI.
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Nov 30, 2006, 11:28 PM // 23:28
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#9
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Frost Gate Guardian
Join Date: Feb 2006
Guild: FIERY KNIGHTS
Profession: R/Mo
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all im saying is they didnt flee away from me or w/ my guildies. Maybe we got a lucky spawn but i will try it again tonite when we get favor.
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Nov 30, 2006, 11:41 PM // 23:41
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#10
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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I can aggro 3-4 aaxtes plus 3-4 grasping Darknesses and then don't run away.
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Dec 01, 2006, 12:32 AM // 00:32
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#11
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
Originally Posted by MASQUE EYE
After that small update last night, i decided to bring my necro (55) back to UW. And to my suprise the atts arent running away from my ss. I also tried it w/ another necro guildie of mine w/ ss and another monk (55) guildie of mine and they are not fleeing away. So did neone else experience this? I did about 3 runs by myself and 2 runs w/ guildies.
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ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmm NO!
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Dec 01, 2006, 02:48 AM // 02:48
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#12
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Frost Gate Guardian
Join Date: Feb 2006
Guild: FIERY KNIGHTS
Profession: R/Mo
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Quote:
Originally Posted by byteme!
ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm mmmmmmmmmmmmmmmmmmmmm NO!
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like what i said thats what i and my guidlies experienced. obviously your name suits you.
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Dec 01, 2006, 02:56 AM // 02:56
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#13
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Wilds Pathfinder
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Screenshot Please.
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Dec 01, 2006, 03:41 AM // 03:41
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#14
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Forge Runner
Join Date: Jan 2006
Location: On Earth
Profession: W/P
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Quote:
Originally Posted by MASQUE EYE
like what i said thats what i and my guidlies experienced. obviously your name suits you.
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Yup my name definately suits me. "bite me"
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Dec 01, 2006, 09:15 AM // 09:15
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#15
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Frost Gate Guardian
Join Date: Feb 2006
Guild: FIERY KNIGHTS
Profession: R/Mo
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nope tried it again, tonite they ran on 6 or more. 3 stays in aggro, nothing changed. close thread
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